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Game Designer
Thekla
BRaid & Sokoban
Role: Game Tester
Duration: 2 Years
Platform: PC, Linux, and Console
Test Tools: Fogbugz
Since learning about the company in college, Thekla was one of the companies I had wanted to work for. The original Braid inspired a new wave of indie developers, me included. Thekla is known for amazing puzzle design with very deliberate, thoughtful, and intentional design decisions. I learned a great deal working along side their experienced and talented developers.
My primary responsibility was to test for bugs as Braid Anniversary went through development. But I also spent a significant amount of time playtesting Sokoban levels for fun, bugs, and unintentional puzzle exploits.
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